Language Arts Activity
In this activity, students create a game show based on information about
ancient civilizations and cultures.
WHAT YOU NEED
Reference material about ancient civilizations,
including
textbooks, nonfiction books, and encyclopedias
Large index cards (or tagboard cut to about
that size)
Hole punch
Twine, yarn, or rings to bind cards
Drawing materials and props as needed to create
game show
atmosphere (contestant tables, scoreboards, stopwatch,
category lists).
Video and/or audio recorder (optional)
WHAT TO DO
1.Discuss with students television game shows that require
contestants to have learned information about many subjects.
Explain that they are going to have the chance
to participate in
that kind of a show, but first they need to prepare
resources that the contestants can study.
These resources are
mini-encyclopedias about ancient civilizations.
2.Have students divide into research teams, each of which
is
responsible for making notes about one of the following
ancient civilizations:
Abbasid Caliphate
Ancient Greece
Ancient Rome
Byzantine Empire
Empire of Mali
(Africa)
Song Dynasty
(China)
Tang Dynasty
(China)
3.Have students write, on index cards, a summary in outline
form of
the information they gather. This summary should
include information on as many as possible
of the following areas:
Arts
Biography (that
is, important historical figures)
Geography
Government
Religion
Time period
Science and
technology
Suggest that students use graphic aids (such
as time lines and
maps) where necessary to make the information easier to
understand.
4.On the last card of each encyclopedia, students write
at least five
study questions that can be answered by studying the
information in the encyclopedia.
5.Have students bind each set of cards to form books, one
for each
civilization. Create a sign-up sheet for each book.
Explain to students that everyone who hopes
to compete in Recall:
The Knowledge Game should study each book and
master the information in it before going
on to the next one.
Suggest that if students study in pairs, they can quiz each
other, using the questions at the end.
6.To prepare for the quiz show, form a planning committee
by choosing
one student volunteer from each research team.
This group draws up the plans for the program
by considering such
issues as these:
Physical set-up
How contestants
compete (for example, individually or as
teams)
Organization
of the questions (that is, by what categories)
Point value
for each correct answer
How contestants
signal their readiness to answer
What happens
if the contestant gives the wrong answer?
7.Choose other student volunteers to serve in the following
capacities:
Question experts,
who write the final questions (based on the
ones in each encyclopedia) and judge the answers
for accuracy.
Production crews,
who put together the set for the quiz show
and run the video or audio recorder.
Writers, who
write a script for the masters of ceremony and
announcers.
Artists, who
design the set.
Directors, who
give cues and keep things moving.
TEACHING OPTIONS
Once you know how many students wish to compete, you might have a series
of classroom quiz shows each day (rotating
responsibility for questions, production, master of ceremonies, and
announcer), culminating with a championship match in front
of a wider audience on the last day.
To make the game show format even more authentic, have writers and
graphic artists in the class prepare commercials for the
sponsors: information providers or resources. For example, one team
might write and produce an ad for the library, another for
on-line information sources, and a third for a local museum. Integrate
the commercials into the final production.